Ashen Marches - Settings and Lore

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ASHEN MARCHES – Settings and Lore

This thread is for worldbuilding information, clarifications, geography, factions, and lore related to Ashen Marches.

Additional information will be added as the roleplay progresses. As new regions, factions, or threats are introduced in the Official Story, they will be documented here to maintain continuity and consistency.

The World of Vaelarith

Vaelarith is unstable. The land does not always remain as it was. Roads may shift. Forests may rot in days. Entire settlements have vanished without visible cause. Maps are unreliable, and memory is sometimes questioned.

The world was not always like this.

The Hollow Sovereign

Some believe he is human. Others believe he never was. The Hollow Sovereign is widely regarded as the embodiment of chaos and confusion, war and bloodshed, death and rebirth. He arrived in Vaelarith’s capital city, Knuckle, during a time of great global conflict. In a single day, now called the Day of Reasoning, he purged the capital of all humans and living beings. The exact method is unknown. The guards and military forces of Knuckle were considered the best of their time, yet none survived.

Years later, the Hollow Sovereign expanded his influence across continents. Cities either fell to direct destruction or bowed under intimidation from creatures that served him.

He is believed to sit upon what is known as the Throne of Ruin.

The World-Poisons

The World-Poisons are beings either created or inspired by the Hollow Sovereign.

They destroy cities. They wage war upon settlements and sometimes against one another. Their motives are unclear beyond the establishment of chaos and dominance.

Known World-Poisons include:

  • Re’Nalor, The Sleep That Walks
  • Egi’Ster, The Cartographer of Flesh
  • Kia’Tori, The Void Carrion
  • Ng’Dash, The Armor in Motion

Further details about these entities may be revealed as the story progresses.

The March

Because of the devastation brought by the Hollow Sovereign and the World-Poisons, the world is no longer safe.

Only a few villages remain neutral. Even fewer places still hold onto hope. The March is one of those places.

The March is a massive, moving city that never remains in one location for long. It travels across the broken lands in search of the Throne of Ruin. Its purpose is debated. Some seek to destroy the Hollow Sovereign. Others wish to claim his power. Some simply want the world to stop breaking beneath their feet.

The March is made up of guards, scholars, scouts, engineers, civilians, scavengers, and survivors from fallen cities. Internal factions exist, though they are not yet fully documented. It is a moving act of defiance.

Factions and Independent Armies

After the fall of Knuckle, many humans splintered into independent warbands and armies. Some fight anything connected to the Hollow Sovereign. Some seek power for themselves. Some believe chaos is the world’s natural state and should not be resisted. These factions may appear throughout the roleplay.

More lore will be added as the world expands through player actions and narrative developments.

If you have research, ideas, or proposals that expand the world, post them here for discussion.
 
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