Huzzah!
(I have no idea what that means, but it clearly makes you happy, so I'm happy for you).

(I have no idea what that means, but it clearly makes you happy, so I'm happy for you).

What are you playing on, a PC? I don't remember it being difficult on the Xbox.GTA V continues to frustrate me with the oddball controls with way too many options, which change from scenario to scenario. It's not all that intuitive (at least to an Old like me). I've had to google way too many things so far in the first dozen hours or two, like how to hitch/unhook a car with a tow truck, how to use the stock market, how to call the phone that explodes, how to change character, and on and on.
Today I got to "enjoy" the experience of trying to land a plane for the first time. After damaging the plane too much to continue, or having it just explode on me, on the 10th attempt, I was able to land it - except I skidded through the landing strip, not able to slow down, settling underneath an overpass. Text on the screen instructed me to "taxi the airplane into the hangar." Welp.
On attempt #18, I finally landed on the airfield with no damage or explosion - but it again said that I had to taxi it into the hangar. None of the controls seemed to work anymore, so I tried using the propellers and the plane got damaged and exploded again. I wanted to throw my PS5 out the window.
So, back to google, looking for a very detailed explanation of how to land a plane. You need to press L3 to extend the landing gear. All the while I'd been trying to emergency land a plane without any landing gear. I guess I did a pretty decent job of surviving that a handful of times
On attempt #19 I was able to land successfully, and taxi the airplane into the hanger. Good gravy !
PS5. I don't play a lot of Rockstar games, but when I have, I've found the controls kind of difficult to master. The last one I played was RDR2, and it took me a while to get used to it. But once I did, I had a whale of a time. I'll get there with more experience in GTA I'm sure. I just gotta remember to google stuff a bit earlier when I get stuck, before I start developing involuntary twitches.What are you playing on, a PC? I don't remember it being difficult on the Xbox.
I never liked the PS controls for Rockstar games. Xbox was more intuitive.PS5. I don't play a lot of Rockstar games, but when I have, I've found the controls kind of difficult to master. The last one I played was RDR2, and it took me a while to get used to it. But once I did, I had a whale of a time. I'll get there with more experience in GTA I'm sure. I just gotta remember to google stuff a bit earlier when I get stuck, before I start developing involuntary twitches.
Last week, I finished my cleric playthrough of Baldur’s Gate III. Judicious use of my allies made the final battle a lot smoother than the first time around, despite my being a lot squishier and weaker offensively than my last character (a paladin).
Since then, I’ve been continuing my second playthrough of Dragon Age: The Veilguard. One of the factions the main character can be from is an abolitionist movement similar to the Underground Railroad or Red Strings, so I decided to model this one on John Brown.
The character creator is excellent. I wasn’t able to achieve a perfect match for his hairstyle in the iconic “wild beard” depictions of Brown, but it’s very close. I don’t think I’ve ever encountered a game with this good of beard physics
A lot of fans weren’t fond of the shift towards a full-fledged action RPG, but I can say I’ve never had as much fun playing a rogue as I am right now. It’s so fluid!
I think I mentioned it earlier in this thread, but the stories really don’t connect at all. You can definitely come in with little or no knowledge of Faerûn and not be lost. At least not more lost than you would be entering any other setting for the first time.Sigh.I wish I could play BG3, but I never played BG1 or BG2, so I wouldn't have a clue what's going on.
Side quest design is a lot better, IMO. I don’t remember running into that kind of fetch quest at all, really. All the side quests involve either assisting the factions whose aid you’re seeking, progressing companion story arcs, progressing the stories of the individual areas, or helping individuals you encounter.As for Dragon Age: The Veilguard ... I played Dragon Age since Origins. I loved Origins, hated DA2, and as for DA3 ... meh. I tried to solve just about EVERY quest that came my way, in order to buff up my character and make it easier to fight demons and dragons. But every side-quest was stupid
DA2 was a lot faster paced than DAO, but under the hood it was still a very similar tactical RPG, you know? Just with the tactical element hobbled by the later waves of enemies, which was a result of the insane deadlines from EA.How does Veilguard compare? "Full-fledged action RPG", unfortunately, sounds a lot like DA2 ... which had hundreds of mooks jumping off the ceiling and attacking me, for no reason other than the game demands it.
Good
* Graphics are good
* Combat is good
Bad/below-average
* Story is below average
* Dialogue is insufferable
* Progression is convoluted, with meaningless side quests and useless quests that involve visiting three different portions of the map just to have a bland conversation with an NPC
* Art direction is awful, with characters having huge heads
* Characters are always cheerful and immature
No. Only one close to the mark for me is story; I’d call it average with some areas above average or even excellent—I mentioned the finale—and others noticeably weak, but that’s really a matter of personal taste.Has that also been your experience, X Equesteris?
Yeah, Starfield got very lame very quickly. A mile wide but an inch deep.Xbox had a 70% off sale on open-world games, So I picked up the old Elder Scrolls Oblivion for $2.99 and started playing it. Have played it once, maybe 20 years + ago. Thought I'd give it a crack and hope we hear more about the next elder scrolls skyrim thing. Sick of waiting for it! Delaying it for that ridiculous starfield was an utter joke! Grr..
They'd better up their game significantly after that stinker. Elden Ring upped the bar dramatically since Skyrim came out.Yeah, Starfield got very lame very quickly. A mile wide but an inch deep.
I'm sure it'll be great. And I bet a second Starfield would be awesome if they learned from their mistakes with the first.They'd better up their game significantly after that stinker. Elden Ring upped the bar dramatically since Skyrim came out.
True, but Skyrim was lots of fun (especially when modded). Skyrim belongs to the Nords!They'd better up their game significantly after that stinker. Elden Ring upped the bar dramatically since Skyrim came out.
Modded Skyrim is the best.True, but Skyrim was lots of fun (especially when modded). Skyrim belongs to the Nords!![]()
I love dick-mode in Bethesda games. Kill everything, steal everything, lie whenever possible, choose every rude option. Really narrows down the decision making.Modded Skyrim is the best.(I always side with the Empire. LOL.)
I love dick-mode in Bethesda games. Kill everything, steal everything, lie whenever possible, choose every rude option. Really narrows down the decision making.