In real life, cybernetics is the study of any control-feedback system. But the most obvious examples would be real prosthetics, like a hearing aid with an adjustable volume, or a prosthetic hand with touch sensors. Most people (including myself) think of grafting tech onto living organic matter when you hear the word "cybernetics".Wondering if you have anything to add to this?
In much Sci-Fi, it's usually laser-focused on the prosthetics, because turning yourself into a superhuman with microchips and metal looks cool. A common idea in Cyberpunk is questioning where we draw the line. Are there consequences for grafting too much tech onto yourself? When does one become less of a person, and more of a machine?
Elidel, like any cyberpunk world, has things like artifical muscle fibres and neural interfaces because they're cool and a staple of the genre — usually grafted in through invasive surgeries. It lets our characters become beyond human (or elf etc). Your character can enhance their strength, see through walls with a thought, or make a phone call to someone miles beneath the ground. Such things are so integrated into society that people don't bat an eye — like us and iPhones. But then in comes the question: what happens when you become more machine than organic?
I think there's many facets here that we can explore.