The Gaming Thread

Thank you. I started this run just for fun and then decided about 1/2 way through that I wanted to platinum the game. So, there was some grinding to be done for the achievements. But overall, it took 109 Hours and 19 minutes.


View attachment 393

and here are my stats for those interested:
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I was a strength build and slowly moved toward dexterity after New Game+ (NG+). I used a bit of magic, I preferred melee fighting. My top weapons were the zweihander, claymore and painting guardian sword. The Zwei was too slow for NG+, so started using the claymore. Then began realizing I really needed to outpace enemies with the Painting Guardian Sword in NG++. I also did this in Offline mode, so no player summons. The hardest bosses were the Bed of Chaos and then the 4 kings. I did do the DLC in the first cycle, then did the Sanctuary Guardian and Artorias in NG+. It was really fun and I am so proud I best Artorias twice and with the same set up mostly. I didn't dare to do Manus or Kalameet again. Because I knew if I even tried once, I would hit my head on the wall until I got past it and didn't want to stall my game for DLC bosses.

But funny thing, in NG+, I beat Ornstein and Smough 1st try, which was crazy!! I did summon Solaire for the last boss in NG+, but did accomplish the parry strategy in the first cycle. I then put points in faith and intelligence so I could use the Cursed Sword of Artorias against the ghosts in New Londo. Also to join the Warrior of Sunlight.

Anyway, I am currently in NG++ and decided to live out my days at the interior Anor Londo Bonfire with Solaire. On occasion, fighting Ornstein and Smough on NG++ for fun.

I started a new run and it's my attempt at Magic Only. I am having fun so far.
That's honestly pretty amazing! I have two of the Dark Souls games, but the gameplay is way too intimidating for me. 😭 Still, I enjoy reading about other players' experiences and how they build up their characters, it's really interesting!
 
That's honestly pretty amazing! I have two of the Dark Souls games, but the gameplay is way too intimidating for me. 😭 Still, I enjoy reading about other players' experiences and how they build up their characters, it's really interesting!
Thank you again. I understand. I have games I like, but I am not good at playing. I want to love Hollow Knight and I can tell why people love it, but I can't platform to save my life. I have a hard enough time walking across bridges in Lego Games.

And I forgot one thing: Freaking Gwendolyn. Gwendolyn was 2nd hardest. I take it back. The hardest bosses were 1. The Bed of Chaos. 2. Gwyndolyn. 3. The 4 Kings. That magic spam was killer- sometimes an instant killer. Sure, some people nuke this boss with magic or a giant bow. But I like hitting things. So, that made it a pain. Also, shoutout to the Heater Shield that got me through the Bed of Chaos in NG+. It's an amazing defense.

My typical build for the run was:
The Crimson Set (without helmet) +5
Mask of Child
Grass Crest Shield
Havel's Ring
Dark Wood Grain Ring
Zweihander/Claymore/Painted Guardian Sword (two-handed)

This of course changed if needed for a boss, but I beat Artorias in this both cycles with the Zweihander. I also used Replenishment on NG+. I didn't really use Power Within much. I did use it in NG++ to see if I could one-shot the Taurus Demon and few other beginning bosses. For the 4 Kings in NG+, I took someone's advice they had on a guide and used Havel's and Logan's hat with the PGS.
 
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Fwiw, I just started replaying Baldur's Gate 3, which was pretty good in my estimation.
I couldn't get into it. Controls were super clunky and the mechanics were a little too close to Dragon Age and Mass Effect, with the camps and the party interaction and the predictable side quests and conflicts. I was like, okay, something is going to happen in camp and I'm going to need to kill one of the characters in 3, 2, 1....
 
I couldn't get into it. Controls were super clunky and the mechanics were a little too close to Dragon Age and Mass Effect, with the camps and the party interaction and the predictable side quests and conflicts. I was like, okay, something is going to happen in camp and I'm going to need to kill one of the characters in 3, 2, 1....

This happens a lot with the right (wrong?) coop partner. In one run, Lae'Zel was a corpse by the first or second time we made camp. I didn't even catch the manner of her death, I just came back to her lifeless shell bouncing around camp. More companions would die in likewise mysterious circumstances, to the point where we had some trouble fielding a full party. My partner didn't even play the Dark Urge that time, but may as well have.

As a 5' 10" rather burly guy who's seen some shit and been in a few scraps and isn't likely to take an ass-kicking lying down, I must say it isn't often I quake in fear at 5-foot girls, but my BG3 partner kinda did it for me, with her Taekwondo black belt and propensity for biting. We dated for six months, which tells you all you need to know about the sort of women I go for. Her patient, methodical serial killing of our companions just kinda drives it home. It was great fun while it lasted, but does leave one wondering if one hasn't dodged a bullet. I'm mostly joking, she's for the most part a warm and wonderful lady. But the way she chooses to play BG3 is unhinged and depraved. We did one good guy run together, and I can tell it hurt her deep down not to just murder-stomp everything in sight.
 
Fwiw, I just started replaying Baldur's Gate 3, which was pretty good in my estimation.

But, but, but ... I never even got to play Baldur's Gate 1 (or 2) ... :cry:

Just to clarify: I'm an RPG and CRPG veteran, having played D&D for years (starting with 2nd Ed, thank you very much), and also played Neverwinter Nights 1, NWN2, the first 3 Dragon Age games, Morrowind, Oblivion and Skyrim, and also Pillars of Eternity 1 and 2. ;)

But now I'm at a loose end, and looking for the next CRPG to try -- but no matter where I look, just about every RPG has got people complaining about how it's not quite right, etc. So I'm confused. :-\

Take, for example, Solasta: Crown of the Magister. There are lots of rave reviews, but also people complaining about how you have to buy plenty of DLCs because the base game doesn't include D&D classes that SHOULD BE in the base game, like barbarian and warlock, etc... so, I'm confused!! =(

Would you still recommend Solasta? If not, what would you recommend? Just wondering. :)
 
But now I'm at a loose end, and looking for the next CRPG to try -- but no matter where I look, just about every RPG has got people complaining about how it's not quite right, etc. So I'm confused. :-\
Well, you can find people complaining over just about every game under the sun, even widely beloved classics. No game will ever satisfy everyone.

I’ve found this to be especially true with RPGs; there was a dude on the old BioWare forums who hated almost everything. Like, I’m still not sure why he was there, because he wasn’t even happy with the old school titles like Baldur’s Gate or Neverwinter Nights. He wanted the freedom and flexibility of tabletop RPGs, and that just doesn’t fully translate to video games. Restrictions are inherent to the form.

If you listen to the crustiest grognards around, you’ll miss out on some fantastic experiences, so my advice would be, if you’re undecided about something that’s caught your interest, give it shot.

FWIW, you don’t need any knowledge of the first two games to enjoy Baldur’s Gate 3. It stands on its own fairly well, even if you come in with little or no knowledge of D&D or the Forgotten Realms.

And if you do want to check out the first two, there’s an enhanced edition available pretty cheap for what you’re getting.
 
This weekend, I dusted off Medieval II: Total War to continue a campaign with Sicily that I started way back in January.

For waging wars on three or four fronts, it’s going well. By far the biggest issue facing me is the Mongols. The horde settled down after taking Antioch from the Egyptians, who I’d already torn to shreds in two successive crusades. From there, their armies fanned out in all directions. The Turks have borne the brunt of it; from what I can tell, they’ve lost over half their territory.

The Pope called a crusade on Antioch almost immediately and asked me to join, but I was hoping to avoid direct confrontation with them right now, so I declined.

My restraint ended up being futile; they attacked me a few turns later. Fortunately, they made some serious mistakes. Two of their best armies and generals were still at sea with just a few escorts, which allowed my navy to annihilate both for almost no losses.

Then they besieged Acre, and I thought it was doomed, but a suicidal cavalry charge managed to destroy their trebuchets and hwachas—all four of them moved well out in front of their line to bring my walls in range, so they were left totally unsupported—and their commander made the foolish decision to throw their entire army through the one breach they’d made in the walls, straight into the teeth of massed spearmen.

We also had a massive battle outside Damascus. I’m…not entirely sure what happened; it was the most confused I’ve ever been in any Total War.

I stationed my army on top of the tallest hill on the battlefield, with a line of spearmen stretching across the steepest side of the hill, my knights on the left wing, Knights Hospitaller on the right, and a small reserve made of Armenian archers, my general, and some dismounted knights. The Mongols made some weird maneuvers as they came up the hill, going side to side before trying to slide around my left flank. I was still reforming to match them when they charged, and everything dissolved into chaos.

Somehow, I found my line extended farther to the right than theirs. Maybe thanks to the terrain and the failed flanking maneuver? In any case, I was able to swing three companies of armored sergeants into the flank and rear of their center at the same time the Hospitallers blew their left wing apart and charged downhill into the massed foot archers in the rear.

It must’ve been the decisive moment of the battle, but I’m still not sure. The Mongols withdrew a little down the hill—maybe trying one of their feigned retreats—then counterattacked, and it was a mess all over again. Eventually, their general died and their center broke entirely. Their flanking attack finally crested the left side of the hill at this point, but it was too late to matter and easily dealt with. Their heir did come very close to killing my general when he charged full tilt into the reserves, but we ended up taking him prisoner instead.

Damascus fell immediately after, but I’ll probably need to abandon it at the end of this turn. Two more full-stack armies under Kitbuga and Hulegu just crossed the Euphrates. While they seem to’ve been headed for Aleppo or Antioch, if they march south, it’s only a turn or two to Damascus. Our defenses are too weak and our forces too chewed up to beat one of them, let alone both.

Looks like it’ll be a long war.
 
This weekend, I dusted off Medieval II: Total War to continue a campaign with Sicily that I started way back in January.

For waging wars on three or four fronts, it’s going well. By far the biggest issue facing me is the Mongols. The horde settled down after taking Antioch from the Egyptians, who I’d already torn to shreds in two successive crusades. From there, their armies fanned out in all directions. The Turks have borne the brunt of it; from what I can tell, they’ve lost over half their territory.

The Pope called a crusade on Antioch almost immediately and asked me to join, but I was hoping to avoid direct confrontation with them right now, so I declined.

My restraint ended up being futile; they attacked me a few turns later. Fortunately, they made some serious mistakes. Two of their best armies and generals were still at sea with just a few escorts, which allowed my navy to annihilate both for almost no losses.

Then they besieged Acre, and I thought it was doomed, but a suicidal cavalry charge managed to destroy their trebuchets and hwachas—all four of them moved well out in front of their line to bring my walls in range, so they were left totally unsupported—and their commander made the foolish decision to throw their entire army through the one breach they’d made in the walls, straight into the teeth of massed spearmen.

We also had a massive battle outside Damascus. I’m…not entirely sure what happened; it was the most confused I’ve ever been in any Total War.

I stationed my army on top of the tallest hill on the battlefield, with a line of spearmen stretching across the steepest side of the hill, my knights on the left wing, Knights Hospitaller on the right, and a small reserve made of Armenian archers, my general, and some dismounted knights. The Mongols made some weird maneuvers as they came up the hill, going side to side before trying to slide around my left flank. I was still reforming to match them when they charged, and everything dissolved into chaos.

Somehow, I found my line extended farther to the right than theirs. Maybe thanks to the terrain and the failed flanking maneuver? In any case, I was able to swing three companies of armored sergeants into the flank and rear of their center at the same time the Hospitallers blew their left wing apart and charged downhill into the massed foot archers in the rear.

It must’ve been the decisive moment of the battle, but I’m still not sure. The Mongols withdrew a little down the hill—maybe trying one of their feigned retreats—then counterattacked, and it was a mess all over again. Eventually, their general died and their center broke entirely. Their flanking attack finally crested the left side of the hill at this point, but it was too late to matter and easily dealt with. Their heir did come very close to killing my general when he charged full tilt into the reserves, but we ended up taking him prisoner instead.

Damascus fell immediately after, but I’ll probably need to abandon it at the end of this turn. Two more full-stack armies under Kitbuga and Hulegu just crossed the Euphrates. While they seem to’ve been headed for Aleppo or Antioch, if they march south, it’s only a turn or two to Damascus. Our defenses are too weak and our forces too chewed up to beat one of them, let alone both.

Looks like it’ll be a long war.

Ah, Medieval II! One of the very best Total Wars, and probably the one I've played the most. Good times.

Speaking of Total War, I've been getting back into Warhammer III a bit. Got a Realm of Chaos campaign going, which is played on a smaller map, featuring a smaller faction roster, with a greater focus on story and unique missions for each faction. Been playing as Grand Cathay, and it's pretty fun, but I'm thinking of scrapping it and doing Immortal empires instead (a more classic TW experience where every faction battles for domination on the vast, combined world map cobbled together from all three games). I'm a bit fed up with playing as the "good" guys, humans and elves and such, with all that ranged focus. I'm peckish for something more savage and up-close, so maybe Beastmen or Greenskins or Khorne. I've just grabbed a mod for longer battles, as I don't love the pacing of the battles that much; depending on the factions and units involved they seem to be over before you can blink. Gonna test it out in some custom battles to see if I like how it feels.

And I'm finally biting into God of War Ragnarök, for real this time.
 
Man, I’d love to try out some of the newer titles. I remember watching a fantastic Brettonia campaign Lionheartx10 did in the original Total War: Warhammer. He had some truly cinematic moments fighting Chaos. Pharaoh also piqued my interest in the Late Bronze Age and Bronze Age Collapse.

Alas, my computer is fortunate to run Rome II. I love it, but the turn order and loading screens can take ages sometimes. It’d probably keel over at the mere mention of Attila, let alone anything more recent.

So Medieval II is far and away my smoothest experience with Total War.
 
Man, I’d love to try out some of the newer titles. I remember watching a fantastic Brettonia campaign Lionheartx10 did in the original Total War: Warhammer. He had some truly cinematic moments fighting Chaos. Pharaoh also piqued my interest in the Late Bronze Age and Bronze Age Collapse.

Alas, my computer is fortunate to run Rome II. I love it, but the turn order and loading screens can take ages sometimes. It’d probably keel over at the mere mention of Attila, let alone anything more recent.

So Medieval II is far and away my smoothest experience with Total War.

Brettonia is pretty fun. I love their knightly aesthetic and flavor, but I struggle to make them work for me in a campaign. The Empire is my most played faction, and it's not even close (second place would probably be High Elves). Had some really fun wars with Chaos back in Warhammer I.

But my favorite campaign memory has to be that time I played Norsca (Wulfric). I just dominated the map, my armies were vast and formidable, and none could challenge me... until Archaeon showed up at the end. If I remember correctly you get the choice as Norsca to submit to him, or not... I was feeling confident, and I hadn't conquered all that territory just to give it away.

Cue a just epic war of attritrion where I threw pretty much everything I had at him. I don't remember how many army stacks I had, but probably about six full ones. I fought the oncoming Chaos host in a series of running battles as Archaon's minions pushed me back across my own territory. I suffered grievous losses, as pound for pound his armies outclassed mine enormously, but I had the numbers and the will to win. Relied a lot on hit and run, using missile cavalry to great effect. Things were looking really grim, but I pooled the last of my battered forces for a final battle and just barely managed to cut Archaon down. One of my favorite campaigns across all TW titles, that.

The Warhammer games are great (although there are downsides compared to the historical titles). The sheer variety of factions and units and unit types alone... And the inclusion of magic, monsters of every shape and size, flying units and all, it really refreshed the formula. Also been looking to try out more recent historical titles, like Troy and Pharao, but haven't gotten around to it. I have yet to give Three Kingdoms a proper go (actually a great and very nicely optimized title that allows for huge battles even on my aging PC, though I'm not a huge fan of the army system).

My favorite has to be Shogun 2. Still absolutely gorgeous in its old age, with a really visceral feel to the battles. Also adore Rome II (and Rome, of course, for all that it hasn't aged very well).
 
This weekend, I dusted off Medieval II: Total War to continue a campaign with Sicily that I started way back in January.

For waging wars on three or four fronts, it’s going well. By far the biggest issue facing me is the Mongols. The horde settled down after taking Antioch from the Egyptians, who I’d already torn to shreds in two successive crusades. From there, their armies fanned out in all directions. The Turks have borne the brunt of it; from what I can tell, they’ve lost over half their territory.

The Pope called a crusade on Antioch almost immediately and asked me to join, but I was hoping to avoid direct confrontation with them right now, so I declined.

My restraint ended up being futile; they attacked me a few turns later. Fortunately, they made some serious mistakes. Two of their best armies and generals were still at sea with just a few escorts, which allowed my navy to annihilate both for almost no losses.

Then they besieged Acre, and I thought it was doomed, but a suicidal cavalry charge managed to destroy their trebuchets and hwachas—all four of them moved well out in front of their line to bring my walls in range, so they were left totally unsupported—and their commander made the foolish decision to throw their entire army through the one breach they’d made in the walls, straight into the teeth of massed spearmen.

We also had a massive battle outside Damascus. I’m…not entirely sure what happened; it was the most confused I’ve ever been in any Total War.

I stationed my army on top of the tallest hill on the battlefield, with a line of spearmen stretching across the steepest side of the hill, my knights on the left wing, Knights Hospitaller on the right, and a small reserve made of Armenian archers, my general, and some dismounted knights. The Mongols made some weird maneuvers as they came up the hill, going side to side before trying to slide around my left flank. I was still reforming to match them when they charged, and everything dissolved into chaos.

Somehow, I found my line extended farther to the right than theirs. Maybe thanks to the terrain and the failed flanking maneuver? In any case, I was able to swing three companies of armored sergeants into the flank and rear of their center at the same time the Hospitallers blew their left wing apart and charged downhill into the massed foot archers in the rear.

It must’ve been the decisive moment of the battle, but I’m still not sure. The Mongols withdrew a little down the hill—maybe trying one of their feigned retreats—then counterattacked, and it was a mess all over again. Eventually, their general died and their center broke entirely. Their flanking attack finally crested the left side of the hill at this point, but it was too late to matter and easily dealt with. Their heir did come very close to killing my general when he charged full tilt into the reserves, but we ended up taking him prisoner instead.

Damascus fell immediately after, but I’ll probably need to abandon it at the end of this turn. Two more full-stack armies under Kitbuga and Hulegu just crossed the Euphrates. While they seem to’ve been headed for Aleppo or Antioch, if they march south, it’s only a turn or two to Damascus. Our defenses are too weak and our forces too chewed up to beat one of them, let alone both.

Looks like it’ll be a long war.

I still remember playing Medieval: Total War (the first one). The only way I could ever "win" one of those was to play the "Viking Invasion" expansion (back when the most-asked question was "How do I get to Ireland?") ;)

My Swedish berserkers chewed up the scenery with the Scots, then turned back and annihilated the Britons. After a brief rest and recuperation period, they turned west across the Irish Sea, sailed across it and joined forces with the Irish to beat up the Norwegians (who had settled in Iceland and were trying their luck at expansion).

Having seen off the competition, my Swedes were just about to defeat the Irish when the Danes invaded at Mercia. I signed a hasty peace treaty to sail back and help my spearmen and bowmen see off these interlopers, before sailing back and conquering Ireland. Victory! Sweet, sweet victory!

I also remember playing Rome: Total War (again, the first one) and having enormous fun by playing Carthage, mining all the gold in Hispania, building loads of elephants and stomping everyone into sticky goo. ;) Eventually Rome went Catholic and Attila the Hun showed up ... but his horsemen were still no match for my mighty elephants and elephant archers. Mwahaha! :devilish:
 
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